I had the opportunity to create the whole 3D characters and several props for the VR game "Ryte - The Eye of Atlantis" by Orichalcum Pictures.
I was responsible for the entire 3D workflow, including modelling, sculpting, optimization, texturing, lookdev, rigging and blendshapes.
Concepts by Renaud ROCHE
https://www.artstation.com/artwork/GXoK2d